Quote:
Originally Posted by Ydiss
Oh it's ok... aM plays stock AA or so I recall, so it'd be good to have two different game types testing it.
I would have to say the map would suit stock better. It's quite open and spacious. Plenty of cover to be used but it'd be a bit of a frag fest with realism settings. It'll be worth testing on each to see if there are any flaws in the design for either mode.
I thought a little about an objective version for this map, as requested. I would only make it a simple blow-up-the-target objective, but there's nothing preventing me from making the target different to a flak cannon.
I was thinking of having the Allies spawn in the Hotel Car park (South West corner - check the blue print out) and the Axis spawn in the opposite corner and Town Hall balcony area.
The objective would have to be on the balcony or park (North East of map)... Any suggestions what this could be? If I had to I would extend the map a little bit (add an interior to an empty building, or a new area).
Any suggestions will be considered and credited. Otherwise I'll come up with something myself.
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Just let me know when its ready and we will put it throught the paces...
aM>AAN