
04-28-2003, 02:19 PM
Ugh, just spotted a bit of a blooper. I thought I had covered the whole map for "escape jobs" but I have left one small area uncovered that will probably allow access (with the help of a team-mate) to run over clipping and off the map.
It's fixed, of course, and should be the only area of its type.
You don't have to look too hard for it, I'd prefer it if people test the map for its playability than to look for exploits (trust me, besides this one I have left no roof or edge uncovered by player clips). It's just that this part I have fixed was put in after I added player clipping (due to the VIS problems I had - in fact all of the errors you see pretty much so far are results of these alterations).
I've just run over the entire map and ensured it's player-tight now.
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