View Single Post
Old
  (#5)
MPowell1944 is Offline
Senior Member
 
Posts: 2,509
Join Date: Jan 2002
Location: Woodstock, GA
 Send a message via ICQ to MPowell1944 Send a message via AIM to MPowell1944 Send a message via MSN to MPowell1944  
Default 05-02-2003, 10:52 PM

Skins involves, .tik files and shader files. Both are quite simple to grasp. Mapping isn't difficult. Just requires decent knowledge of MOHRadiant, and knowledge on using q3map and mohlight to compile to maps to make hardcoded .bsp files that the game can use.
  
Reply With Quote