View Single Post
Old
  (#4)
ATB is Offline
Junior Member
 
Posts: 22
Join Date: Jan 2002
   
Default 01-16-2002, 10:11 AM

Sounds like you have it backwards. In real life, the longer you hold the grenade the shorter it takes to go off after you toss it.

IE. On a five second fuse, you pop the pin, hold it for three, toss it, it explodes in two.

So in MOH, what you're saying is, I can hold the grenade forever without it going off? Makes it hard to time a killing throw...

[Edit] Hossy, that's exactly what I mean. Is there a way to do this in MOH? Perhaps the 2ndary fire button?

[This message has been edited by ATB (edited January 16, 2002).]
  
Reply With Quote