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true is Offline
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Posts: 26
Join Date: Jan 2002
   
Default 01-16-2002, 05:06 AM

Imo, and i've been playing ONLY realism since it came out on the -W- server, limiting the # of specific guns per team isn't needed. Here are my reasons:

(note: assume the team size is 12 people)

1) if a team has an overbalanced # of guns on their side, like 8 snipers, or maybe one round they have 7 MG's, the team won't win once the opposing team realizes this, here's why:

If EVERYONE had MG's, when they tried to run w/ them out in the open or line up a shot from a foxhole, an opposing team with any skill at all could easily snipe the hell out of them and win the match. If Axis had a load of snipers, Allied could penetrate using MG cover fire and nades and easily overtake the sniper positions.

2) In a match, the team leader would be an idiot if he let everyone choose whatever weapon they wanted. You need to have a balanced team composition in terms of good snipers, good MGers, good penetrators, etc., as well as good weapon distribution. If a leader let his teammates do whatever they wanted the enemy team would easily win the match.

3) If you *WERE* to limit the # of guns in public play, how would you then determine who gets to have what weapon? What if some newbies are using all the rifles and you just want to snipe?

4) Limiting # of weapon types in public play would make the game less fun, thus less sales, less playability and replay value, etc.

To sum it all up, my point is this: People will regulate themselves. If they refuse to then they will lose. If someone can't play the game the way they want to they simply won't play it.

It all balances out just fine as it is; the only way to over or underbalance it from this point would be to design a map in which a team with several weapons of the same type would win uncontested. So lets not fuck it up with bad map design =).

(p.s.: stop arguing about history, you're missing the whole point of why the thread was created in the first place. This obviously isn't real life, realism mod was just an attempt to make the gameplay less homosexual)

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-W- true
Team Wolfpack

[This message has been edited by true (edited January 16, 2002).]
  
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