
01-17-2002, 04:44 AM
o.k...this is just because of the maps,guys...once the full version is released,we will see more open maps...
shotguns and zooks are short-medium range weapons.If you try and use either of the two,you will succeed only in getting your butt waxed by the opposing team....
the trouble is that the two maps we have are rather constricting,so naturally the Shotty and the zook are going to own...
so when we are able to play on maps as large as the beach those guys using the shotty/zook are going to get a weapon for range rather than power....
And adam11851 I agreee that the sniper rifles could use a bit of sway or recoil,as this would make them a bit more "realistic"..a sniper could,however drop th crouch position to counter the sway/recoil....
Perhaps someone will make a mod that incorporates all of these in a nice,neat little package...so we can play on all maps without either of these weapons....
but for right now I suggest that when you encounter someone using either of these weapons,just change your tactics to counter...I know it is hard,but it can be done.Each of these weapons has a weakness that can be exploited....for instance the shotty only holds five shells,and thus makes it a bitch to reload.The zook has a slow reload time,though not as slow as I'd like...
so,just change your tactics around and take them out!!
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