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Blasneystein is Offline
Member
 
Posts: 55
Join Date: Jan 2002
   
Default 01-24-2002, 01:41 AM

<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>Originally posted by kAmALA:
can you start a dedicated from in game, then do cvarlist & post results & then do command
line dedicated cvarlist & post result
<HR></BLOCKQUOTE>

Sorry for the length, but you asked for it.

In game dedicated server cvarlist:

]cvarlist
sv_referencedPakNames ""
sv_referencedPaks ""
g_showflypath "0"
C ai_pathcheckdist "4096"
C ai_pathchecktime "1.5"
ai_debugpath "0"
ai_fallheight "96"
ai_showpath "0"
ai_showallnode "0"
ai_shownode "0"
ai_shownodenums "0"
ai_showroutes_distance "1000"
ai_showroutes "0"
C cm_ter_usesphere "1"
C cm_FCMdebug "0"
C cm_FCMcacheall "0"
A C cm_playerCurveClip "1"
C cm_noCurves "0"
C cm_noAreas "0"
session "3"
g_eventstats "0"
g_watch "0"
g_timeevents "0"
g_eventlimit "5000"
g_showevents "0"
g_showinfo "0"
g_tempmaptime "0"
g_tempallieswinsinrow "0"
g_tempalliesscore "0"
g_tempaxiswinsinrow "0"
g_tempaxisscore "0"
S g_scoreboardpic "mohdm3"
S g_obj_axistext3 ""
S g_obj_axistext2 ""
S g_obj_axistext1 ""
S g_obj_alliedtext3 ""
S g_obj_alliedtext2 ""
S g_obj_alliedtext1 "Remagen"
g_voiceChat "1"
g_spectate_allow_full_chat "0"
g_spectatefollow_pitch "2"
g_spectatefollow_up "24"
g_spectatefollow_right "0"
g_spectatefollow_forward "-56"
g_forceteamspectate "1"
A g_m6l3 "0"
A g_m6l2 "0"
A g_m6l1 "0"
A g_m5l3 "0"
A g_m5l2 "0"
A g_m5l1 "0"
A g_m4l3 "0"
A g_m4l2 "0"
A g_m4l1 "0"
A g_m3l3 "0"
A g_m3l2 "0"
A g_m3l1 "0"
A g_m2l3 "0"
A g_m2l2 "0"
A g_m2l1 "0"
A g_m1l3 "0"
A g_m1l2 "0"
A g_m1l1 "1"
A g_eogmedal2 "0"
A g_eogmedal1 "0"
A g_eogmedal0 "0"
A g_medal5 "0"
A g_medal4 "0"
A g_medal3 "0"
A g_medal2 "0"
A g_medal1 "0"
A g_medal0 "0"
g_gotmedal "0"
g_failed "0"
g_success "0"
g_playerdeltamethod "0"
g_drawattackertime "5"
C g_viewkick_dmmult "1.0"
C g_viewkick_roll "0.15"
C g_viewkick_yaw "0.3"
C g_viewkick_pitch "0.3"
s_debugmusic "0"
pmove_msec "0"
pmove_fixed "0"
S A g_maxintermission "15"
S A g_forcerespawn "0"
S A g_forceready "1"
g_doWarmup "1"
A g_warmup "20"
g_allowvote "1"
g_rankedserver "0"
g_ai_soundscale "1"
g_ai_noticescale "1"
g_ai_notifyradius "1024"
g_showdamage "0"
g_animdump "0"
g_dropclips "2"
g_droppeditemlife "30"
g_patherror "1"
g_spawnai "1"
g_spawnentities "1"
g_monitorNum "-1"
g_monitor ""
g_vehicle "1"
g_ai "1"
g_scripttrace "0"
g_scriptdebug "0"
g_nodecheck "0"
g_scriptcheck "0"
g_showopcodes "0"
g_showtokens "0"
g_logstats "0"
g_debugdamage "0"
g_debugtargets "0"
g_showautoaim "0"
g_statefile "global/mike"
g_playermodel "american_army"
g_spiffyvelocity_z "0"
g_spiffyvelocity_y "0"
g_spiffyvelocity_x "0"
L g_spiffyplayer "0"
L g_numdebugstrings "256"
g_numdebuglinedelays "0"
C g_showlookat "0"
C g_entinfo "0"
C g_showawareness "0"
g_showbullettrace "0"
g_showplayeranim "0"
g_showplayerstate "0"
g_showaxis "0"
g_timeents "0"
g_showmem "0"
sv_crouchspeedmult "0.6"
sv_dmspeedmult "1.1"
sv_walkspeed "150"
sv_runspeed "250"
S R sv_cinematic "0"
S sv_waterspeed "400"
S sv_waterfriction "1"
S sv_stopspeed "100"
S sv_friction "4"
sv_showentnums "0"
sv_showcameras "0"
sv_testloc_offset2_z "0"
sv_testloc_offset2_y "0"
sv_testloc_offset2_x "0"
sv_testloc_radius2 "1"
sv_testloc_offset_z "0"
sv_testloc_offset_y "0"
sv_testloc_offset_x "0"
sv_testloc_radius "1"
sv_testloc_secondary "0"
sv_testloc_num "0"
sv_showbboxes "0"
sv_drawtrace "0"
sv_traceinfo "0"
sv_gravity "800"
sv_maxvelocity "6000"
sv_rollangle "2"
sv_rollspeed "200"
bosshealth "0"
whereami "0"
A com_blood "1"
flood_waitdelay "10"
flood_persecond "4"
flood_msgs "4"
S nomonsters "0"
S g_allowjointime "30"
S roundlimit "0"
filterban "1"
L maxentities "1024"
sv_precache "1"
gamedll ""
A sv_location "1"
sv_debuggamespy "0"
A g_inactivekick "900"
g_teamdamage "1"
sv_gamespy "1"
ui_dedicated "1"
ui_multiplayersign "startgame_sign"
A g_lastsave ""
subAlpha "0.5"
snd_maxdelay "12"
snd_mindelay "2"
snd_chance "1"
snd_volume "1"
snd_mindist "160"
snd_reverblevel "0.5"
snd_reverbtype "0"
snd_yaw "0"
snd_height "16"
snd_length "16"
snd_width "16"
cg_te_alpha "1"
cg_te_color_g "1"
cg_te_color_r "1"
cg_te_color_b "1"
cg_te_filename "dump/testemitter.txt"
cam_angles_yaw "0"
cam_angles_pitch "0"
cam_angles_roll "0"
viewmodelactionweight "0"
viewmodelnormaltime "0"
viewmodelanimnum2 "0"
viewmodelblend "0"
viewmodelanimslot "0"
viewmodelsyncrate "0"
subteam3 "0"
subtitle3 ""
subteam2 "0"
subtitle2 ""
subteam1 "0"
subtitle1 ""
subteam0 "0"
subtitle0 ""
cg_hud "1"
dlg_badsave "This save game is invalid"
A ui_startmap ""
cl_movieaudio "1"
A cl_greenfps "0"
ui_failed "0"
ui_success "0"
ui_gotmedal "0"
ui_gmboxspam "1"
ui_NumShotsFired "0"
ui_NumHits "0"
ui_NumComplete "0"
ui_NumObjectives "0"
ui_Accuracy "0"
ui_PreferredWeapon "none"
ui_NumHitsTaken "0"
ui_NumObjectsDestroyed "0"
ui_NumEnemysKilled "0"
ui_HeadShots "0"
ui_TorsoShots "0"
ui_LeftLegShots "0"
ui_RightLegShots "0"
ui_LeftArmShots "0"
ui_RightArmShots "0"
ui_GroinShots "0"
ui_GunneryEvaluation "0"
ui_health_end "0"
ui_health_start "0"
ui_drawcoords "0"
ui_inventoryfile "global/inventory.txt"
ui_newvidmode "6"
ui_compass "1"
ui_debugload "0"
soundoverlay "0"
A ui_itemsbar "0"
A ui_weaponsbartime "2500"
A ui_weaponsbar "1"
A ui_consoleposition ""
A ui_gmbox "1"
A ui_minicon "0"
A s_obstruction_cal_time "500"
s_show_sounds "0"
s_show_num_active_sounds "0"
s_show_cpu "0"
s_initsound "1"
A s_dialogscale "1"
C s_testsound "0"
C s_show "0"
A s_mixPreStep "0.05"
AL s_loadas8bit "0"
A s_separation "0.5"
A s_ambientvolume "1.00"
A s_musicvolume "0.9"
A s_volume "0.9"
L net_port "12203"
L net_ip "localhost"
AL net_socksPassword ""
AL net_socksUsername ""
AL net_socksPort "1080"
AL net_socksServer ""
AL net_socksEnabled "0"
AL net_noipx "1"
AL net_noudp "0"
C graphshift "0"
C graphscale "1"
C graphheight "32"
C debuggraph "0"
C timegraph "0"
A ff_disabled ""
ff_developer "0"
ff_ensureShake "1"
A ff_defaultTension "1"
A use_ff "1"
dcl_texturescale "32"
dcl_maxoffset "10"
dcl_minsegment "24"
dcl_maxsegment "512"
dcl_pathmode "0"
dcl_dostring "apply to all"
dcl_dobmodels "1"
dcl_doterrain "1"
dcl_doworld "1"
dcl_dolighting "1"
dcl_alpha "1"
dcl_b "1"
dcl_g "1"
dcl_r "1"
dcl_rotation "0"
dcl_widthscale "1"
dcl_heightscale "1"
dcl_radius "16"
dcl_shader "blastmark"
dcl_shiftstep "4"
dcl_autogetinfo "1"
dcl_showcurrent "1"
L dcl_editmode "0"
r_gfxinfo "
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 MX/AGP/SSE
GL_VERSION: 1.3.0
GL_EXTENSIONS: GL_ARB_imaging
GL_EXTENSIONS: GL_ARB_multitexture
GL_EXTENSIONS: GL_ARB_texture_compression
GL_EXTENSIONS: GL_ARB_texture_cube_map
GL_EXTENSIONS: GL_ARB_texture_env_add
GL_EXTENSIONS: GL_ARB_texture_env_combine
GL_EXTENSIONS: GL_ARB_texture_env_dot3
GL_EXTENSIONS: GL_ARB_transpose_matrix
GL_EXTENSIONS: GL_S3_s3tc
GL_EXTENSIONS: GL_EXT_abgr
GL_EXTENSIONS: GL_EXT_bgra
GL_EXTENSIONS: GL_EXT_blend_color
GL_EXTENSIONS: GL_EXT_blend_minmax
GL_EXTENSIONS: GL_EXT_blend_subtract
GL_EXTENSIONS: GL_EXT_compiled_vertex_array
GL_EXTENSIONS: GL_EXT_draw_range_elements
GL_EXTENSIONS: GL_EXT_fog_coord
GL_EXTENSIONS: GL_EXT_packed_pixels
GL_EXTENSIONS: GL_EXT_paletted_texture
GL_EXTENSIONS: GL_EXT_point_parameters
GL_EXTENSIONS: GL_EXT_rescale_normal
GL_EXTENSIONS: GL_EXT_secondary_color
GL_EXTENSIONS: GL_EXT_separate_specular_color
GL_EXTENSIONS: GL_EXT_shared_texture_palette
GL_EXTENSIONS: GL_EXT_stencil_wrap
GL_EXTENSIONS: GL_EXT_texture_compression_s3tc
GL_EXTENSIONS: GL_EXT_texture_edge_clamp
GL_EXTENSIONS: GL_EXT_texture_env_add
GL_EXTENSIONS: GL_EXT_texture_env_combine
GL_EXTENSIONS: GL_EXT_texture_env_dot3
GL_EXTENSIONS: GL_EXT_texture_cube_map
GL_EXTENSIONS: GL_EXT_texture_filter_anisotropic
GL_EXTENSIONS: GL_EXT_texture_lod
GL_EXTENSIONS: GL_EXT_texture_lod_bias
GL_EXTENSIONS: GL_EXT_texture_object
GL_EXTENSIONS: GL_EXT_vertex_array
GL_EXTENSIONS: GL_EXT_vertex_weighting
GL_EXTENSIONS: GL_IBM_texture_mirrored_repeat
GL_EXTENSIONS: GL_KTX_buffer_region
GL_EXTENSIONS: GL_NV_blend_square
GL_EXTENSIONS: GL_NV_evaluators
GL_EXTENSIONS: GL_NV_fence
GL_EXTENSIONS: GL_NV_fog_distance
GL_EXTENSIONS: GL_NV_light_max_exponent
GL_EXTENSIONS: GL_NV_packed_depth_stencil
GL_EXTENSIONS: GL_NV_register_combiners
GL_EXTENSIONS: GL_NV_texgen_emboss
GL_EXTENSIONS: GL_NV_texgen_reflection
GL_EXTENSIONS: GL_NV_texture_env_combine4
GL_EXTENSIONS: GL_NV_texture_rectangle
GL_EXTENSIONS: GL_NV_vertex_array_range
GL_EXTENSIONS: GL_NV_vertex_array_range2
GL_EXTENSIONS: GL_NV_vertex_program
GL_EXTENSIONS: GL_SGIS_generate_mipmap
GL_EXTENSIONS: GL_SGIS_multitexture
GL_EXTENSIONS: GL_SGIS_texture_lod
GL_EXTENSIONS: GL_WIN_swap_hint
GL_EXTENSIONS: WGL_EXT_swap_control
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 6, 1024 x 768 fullscreen hz:60
GAMMA: hardware w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 0
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
"
A vid_ypos "22"
A vid_xpos "3"
L r_maskMinidriver "0"
L r_allowSoftwareGL "0"
L r_loadftx "0"
L r_loadjpg "1"
A ter_fastMarks "1"
A ter_minMarkRadius "8"
r_precacheimages "0"
r_static_shadermultiplier3 "1"
r_static_shadermultiplier2 "1"
r_static_shadermultiplier1 "1"
r_static_shadermultiplier0 "1"
r_static_shaderdata3 "0"
r_static_shaderdata2 "0"
r_static_shaderdata1 "0"
r_static_shaderdata0 "0"
A r_sse "0"
r_showportal "0"
A vss_smoothsmokelight "1"
A r_debuglines_depthmask "0"
R r_useglfog "1"
A r_lightcoronasize ".1"
C r_farplane_nofog "0"
C r_farplane_nocull "0"
C r_farplane_color ".5 .5 .5"
C r_farplane "0"
r_skyportal_origin "0 0 0"
r_skyportal "0"
r_light_showgrid "0"
A r_light_nolight "0"
A r_light_int_scale "0.05"
r_light_sun_line "0"
r_light_lines "0"
A r_stipplelines "1"
r_maxtermarks "1024"
r_maxpolyverts "16384"
r_maxpolys "4096"
A r_entlight_maxcalc "2"
A r_entlight_cubefraction "0.5"
A r_entlight_cubelevel "0"
A r_entlight_errbound "6"
C r_entlight_scale "1.3"
C r_entlightmap "0"
C r_noportals "0"
C r_lockpvs "0"
C r_drawBuffer "GL_BACK"
C r_offsetunits "-2"
C r_offsetfactor "-1"
C r_clear "0"
C r_showstaticbboxes "0"
C r_showhbox "0"
C r_shownormals "0"
C r_showsky "0"
C r_showtris "0"
C r_nobind "0"
C r_debugSurface "0"
C r_logFile "0"
C r_verbose "0"
C r_speeds "0"
C r_showcluster "0"
C r_novis "0"
C r_showcull "0"
C r_nocull "0"
C r_ignore "1"
C r_staticlod "1"
C r_drawspherelights "1"
C r_drawsprites "1"
C r_drawterrain "1"
C r_drawbrushmodels "1"
C r_drawbrushes "1"
C r_drawstaticmodelpoly "1"
C r_drawstaticmodels "1"
C r_drawentitypoly "1"
C r_drawentities "1"
C r_norefresh "0"
C r_measureOverdraw "0"
C r_skipBackEnd "0"
C r_showSmp "0"
C r_flareFade "7"
C r_flareSize "40"
C r_portalOnly "0"
C r_lightmap "0"
C r_drawworld "1"
C r_nocurves "0"
r_printShaders "0"
C r_debugSort "0"
lod_tool "0"
lod_position "0 0 0"
lod_save "0"
lod_tris ""
lod_metric "0.0"
lod_tikiname ""
lod_meshname ""
lod_mesh "0"
lod_zee_val "0"
lod_pitch_val "0"
lod_curve_4_slider "0"
lod_curve_3_slider "0"
lod_curve_2_slider "0"
lod_curve_1_slider "0"
lod_curve_0_slider "0"
lod_curve_4_val "0"
lod_curve_3_val "0"
lod_curve_2_val "0"
lod_curve_1_val "0"
lod_curve_0_val "0"
lod_edit_4 "0"
lod_edit_3 "0"
lod_edit_2 "0"
lod_edit_1 "0"
lod_edit_0 "0"
lod_LOD_slider "0.5"
lod_maxLOD "0.3"
lod_minLOD "1.0"
lod_LOD "0"
r_uselod "1"
r_showstaticlod "0"
r_showlod "0"
r_showImages "0"
C r_directedScale "1"
C r_ambientScale "0.5"
A r_primitives "0"
A r_facePlaneCull "1"
A r_swapInterval "0"
A r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
A r_finish "0"
A r_dlightBacks "1"
A r_drawSun "0"
r_fastsky "0"
A r_ignoreGLErrors "1"
C r_znear "3"
A r_flares "0"
A C r_lodCurveError "225"
r_lerpmodels "1"
LC r_singleShader "0"
L g_numdebuglines "4096"
L r_intensity "1"
L r_mapOverBrightBits "1"
LC r_fullbright "0"
L r_displayRefresh "0"
AL r_ignoreFastPath "0"
AL r_smp "0"
AL r_vertexLight "0"
AL r_customaspect "1"
AL r_customheight "1024"
AL r_customwidth "1600"
AL r_fullscreen "1"
AL r_ignorehwgamma "0"
AL r_overBrightBits "0"
AL r_depthbits "0"
AL r_stencilbits "8"
AL r_stereo "0"
AL r_textureDetails "1"
L r_colorMipLevels "0"
AL r_roundImagesDown "1"
A r_reset_tc_array "1"
A r_geForce3WorkAround "1"
AL r_forceClampToEdge "0"
AL r_ext_aniso_filter "0"
AL r_ext_texture_env_combine "0"
AL r_ext_texture_env_add "1"
AL r_ext_compiled_vertex_array "1"
R r_ext_multitexture "1"
AL r_ext_gamma_control "1"
AL r_allowExtensions "1"
AL r_glDriver "opengl32"
A s_speaker_type "0"
AL s_reverb "0"
U A dm_playermodel "american_army"
U password ""
U A snaps "20"
m_invert_pitch "0"
A cg_forceModel "0"
A cl_maxPing "800"
A cg_autoswitch "1"
cg_gametype "0"
cl_langamerefreshstatus "Ready"
R cl_motdString ""
A m_filter "0"
A m_side "0.25"
A m_up "0"
A m_forward "0.25"
A m_yaw "0.022"
A m_pitch "0.022"
A cl_allowDownload "1"
cl_showmouserate "0"
A cl_mouseAccel "0"
A freelook "1"
A cl_run "1"
A cl_packetdup "1"
A cl_maxpackets "30"
cl_anglespeedkey "1.5"
A cl_pitchspeed "70"
A cl_yawspeed "140"
rconAddress ""
cl_forceavidemo "0"
cl_avidemo "0"
activeAction ""
cl_freezeDemo "0"
cl_showTimeDelta "0"
cl_showSend "0"
cl_shownet "0"
cl_timeNudge "0"
cl_connect_timeout "15"
cl_timeout "60"
A cl_cdkey "123456789"
cl_motd "0"
cl_eventstats "0"
cl_timeevents "0"
cl_eventlimit "500"
cl_showevents "0"
cl_debugMove "0"
cl_nodelta "0"
sv_deeptracedebug "0"
sv_drawentities "1"
R sv_mapChecksum "902859632"
sv_killserver "0"
sv_padPackets "0"
sv_showloss "0"
sv_reconnectlimit "3"
A sv_master5 ""
A sv_master4 ""
A sv_master3 ""
A sv_master2 ""
sv_master1 "mohmaster.2015.com"
nextmap ""
sv_zombietime "2"
sv_timeout "120"
S sv_fps "20"
sv_privatePassword ""
rconPassword ""
R sv_paks ""
sv_pure "0"
R sv_serverid "77535441"
S L g_gametypestring "Round-Based-Match"
S L g_gametype "3"
S A sv_floodProtect "1"
S A sv_maxPing "0"
S A sv_minPing "0"
S A sv_maxRate "0"
S sv_privateClients "0"
S R mapname "dm/mohdm3"
S R protocol "6"
S sv_keywords ""
S fraglimit "5"
S dmflags "0"
S L skill "0"
g_maxplayerhealth "1500"
net_multiLANpackets "2"
I net_qport "23537"
showdrop "0"
showpackets "0"
A in_disablealttab "0"
A joy_threshold "0.15"
in_debugjoystick "0"
A in_joyBallScale "0.02"
A in_joystick "0"
AL in_mouse "1"
A in_mididevice "0"
A in_midichannel "1"
A in_midi "0"
username "Kris"
sys_cpuid "35"
sys_cpustring "Intel Pentium III"
R win_wndproc "4740064"
R win_hinstance "4194304"
arch "win2000"
arch_minor_version "1"
arch_major_version "5"
R shortversion "1.00"
S R version "Medal of Honor Allied Assault 1.00 win-x86 Dec 6 2001"
com_buildScript "0"
R cl_running "0"
R sv_running "1"
L dedicated "1"
C timedemo "0"
com_speeds "0"
C viewlog "0"
C com_dropsim "0"
C com_showtrace "0"
C fixedtime "0"
C timescale "1"
A autopaused "1"
R paused "0"
S L deathmatch "1"
A com_maxfps "85"
convertAnim "0"
showLoad "1"
low_anim_memory "0"
dumploadedanims "0"
pagememory "0"
ui_legalscreen_stay "3"
ui_legalscreen_fadeout ".5"
ui_legalscreen_fadein ".5"
ui_titlescreen_stay "3"
ui_titlescreen_fadeout ".5"
ui_titlescreen_fadein ".5"
ui_skip_legalscreen "0"
ui_skip_titlescreen "0"
ui_skip_eamovie "0"
cl_playintro "0"
A g_inactivespectate "300"
A r_lastValidRenderer "GeForce2 MX/AGP/SSE"
A r_gamma "1.240132"
AL s_milesdriver "Miles Fast 2D Positional Audio"
U A dm_playergermanmodel "german_panzer_shutze"
U A rate "30000"
U A name "Blasney"
A sensitivity "5.000000"
S A sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7"
S A sv_allowDownload "0"
S AL sv_maxclients "10"
S A sv_hostname "Blasney Beach"
S A timelimit "15"
A fps "1"
config "unnamedsoldier.cfg"
AL r_ext_compressed_textures "1"
A r_drawstaticdecals "0"
A g_ddayshingleguys "1"
A g_ddayfog "1"
A g_ddayfodderguys "0"
AL r_texturebits "0"
AL r_colorbits "32"
AL r_picmip "0"
AL r_mode "6"
A cg_marks_add "1"
AL s_khz "22"
A cg_shadows "0"
A cg_rain "1"
A ter_maxtris "16384"
A ter_maxlod "4"
A ter_error "9"
A vss_maxcount "20"
A cg_effectdetail "0.3"
A r_lodviewmodelcap "0.25"
A r_lodcap "0.35"
A r_lodscale "0.35"
AL r_subdivisions "20"
A r_fastentlight "1"
AL r_fastdlights "1"
A cg_drawviewmodel "2"
ui_medalsign ""
ui_signshader "multiplayer_sign"
A g_subtitle "0"
A g_skill "1"
A detail "1"
A ui_hostname "Blasney Beach"
A ui_maplist_obj "obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4"
A ui_maplist_round "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7"
A ui_maplist_team "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm6 dm/mohdm7"
A ui_maplist_ffa "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7"
A ui_inactivekick "900"
A ui_inactivespectate "300"
A ui_connectip "0.0.0.0"
A ui_teamdamage "1"
A ui_timelimit "15"
A ui_fraglimit "5"
A ui_gamespy "1"
A ui_maxclients "10"
ui_gametypestring ""
ui_gametype ""
ui_dmmap "dm/mohdm3"
A ui_voodoo "0"
A cl_ctrlbindings "0"
A cl_altbindings "0"
A ui_crosshair "1"
A viewsize "100"
I journal "0"
fs_filedir "C:PROGRA~1EAGAME~1MOHAAmain\maps"

-----
shortcut dedicated server cvarlist:
]cvarlist
sv_referencedPakNames ""
sv_referencedPaks ""
g_showflypath "0"
C ai_pathcheckdist "4096"
C ai_pathchecktime "1.5"
ai_debugpath "0"
ai_fallheight "96"
ai_showpath "0"
ai_showallnode "0"
ai_shownode "0"
ai_shownodenums "0"
ai_showroutes_distance "1000"
ai_showroutes "0"
C cm_ter_usesphere "1"
C cm_FCMdebug "0"
C cm_FCMcacheall "0"
A C cm_playerCurveClip "1"
C cm_noCurves "0"
C cm_noAreas "0"
session "4"
g_eventstats "0"
g_watch "0"
g_timeevents "0"
g_eventlimit "5000"
g_showevents "0"
g_showinfo "0"
g_tempmaptime "0"
g_tempallieswinsinrow "0"
g_tempalliesscore "0"
g_tempaxiswinsinrow "0"
g_tempaxisscore "0"
S g_scoreboardpic "objdm5"
S g_obj_axistext3 ""
S g_obj_axistext2 "taking the beach"
S g_obj_axistext1 "- Prevent Allies from"
S g_obj_alliedtext3 "cannons"
S g_obj_alliedtext2 "- Destroy two 15cm"
S g_obj_alliedtext1 "- Breach the shingle"
g_voiceChat "1"
g_spectate_allow_full_chat "0"
g_spectatefollow_pitch "2"
g_spectatefollow_up "24"
g_spectatefollow_right "0"
g_spectatefollow_forward "-56"
g_forceteamspectate "1"
A g_lastsave ""
A g_m6l3 "0"
A g_m6l2 "0"
A g_m6l1 "0"
A g_m5l3 "0"
A g_m5l2 "0"
A g_m5l1 "0"
A g_m4l3 "0"
A g_m4l2 "0"
A g_m4l1 "0"
A g_m3l3 "0"
A g_m3l2 "0"
A g_m3l1 "0"
A g_m2l3 "0"
A g_m2l2 "0"
A g_m2l1 "0"
A g_m1l3 "0"
A g_m1l2 "0"
A g_m1l1 "1"
A g_eogmedal2 "0"
A g_eogmedal1 "0"
A g_eogmedal0 "0"
A g_medal5 "0"
A g_medal4 "0"
A g_medal3 "0"
A g_medal2 "0"
A g_medal1 "0"
A g_medal0 "0"
g_gotmedal "0"
g_failed "0"
g_success "0"
g_playerdeltamethod "0"
g_drawattackertime "5"
C g_viewkick_dmmult "1.0"
C g_viewkick_roll "0.15"
C g_viewkick_yaw "0.3"
C g_viewkick_pitch "0.3"
s_debugmusic "0"
A g_inactiveKick "900"
A g_inactiveSpectate "60"
pmove_msec "0"
pmove_fixed "0"
S A g_maxintermission "15"
S A g_forcerespawn "0"
S A g_forceready "1"
g_doWarmup "1"
A g_warmup "20"
g_allowvote "1"
g_teamdamage "0"
g_rankedserver "0"
g_ai_soundscale "1"
g_ai_noticescale "1"
g_ai_notifyradius "1024"
g_showdamage "0"
g_animdump "0"
g_dropclips "2"
g_droppeditemlife "30"
g_patherror "1"
g_spawnai "1"
g_spawnentities "1"
g_monitorNum "-1"
g_monitor ""
g_vehicle "1"
g_ai "1"
g_scripttrace "0"
g_scriptdebug "0"
g_nodecheck "0"
g_scriptcheck "0"
g_showopcodes "0"
g_showtokens "0"
g_logstats "0"
g_debugdamage "0"
g_debugtargets "0"
g_showautoaim "0"
g_statefile "global/mike"
g_playermodel "american_army"
g_spiffyvelocity_z "0"
g_spiffyvelocity_y "0"
g_spiffyvelocity_x "0"
L g_spiffyplayer "0"
L g_numdebugstrings "256"
g_numdebuglinedelays "0"
L g_numdebuglines "4096"
C g_showlookat "0"
C g_entinfo "0"
C g_showawareness "0"
g_showbullettrace "0"
g_showplayeranim "0"
g_showplayerstate "0"
g_showaxis "0"
g_timeents "0"
g_showmem "0"
sv_crouchspeedmult "0.6"
sv_dmspeedmult "1.1"
sv_walkspeed "150"
sv_runspeed "250"
S R sv_cinematic "0"
S sv_waterspeed "400"
S sv_waterfriction "1"
S sv_stopspeed "100"
S sv_friction "4"
sv_showentnums "0"
sv_showcameras "0"
sv_testloc_offset2_z "0"
sv_testloc_offset2_y "0"
sv_testloc_offset2_x "0"
sv_testloc_radius2 "1"
sv_testloc_offset_z "0"
sv_testloc_offset_y "0"
sv_testloc_offset_x "0"
sv_testloc_radius "1"
sv_testloc_secondary "0"
sv_testloc_num "0"
sv_showbboxes "0"
sv_drawtrace "0"
sv_traceinfo "0"
sv_gravity "800"
sv_maxvelocity "6000"
sv_rollangle "2"
sv_rollspeed "200"
bosshealth "0"
whereami "0"
A com_blood "1"
flood_waitdelay "10"
flood_persecond "4"
flood_msgs "4"
S nomonsters "0"
S g_allowjointime "30"
S roundlimit "0"
filterban "1"
U password ""
L maxentities "1024"
sv_precache "1"
gamedll ""
sv_gamespy "1"
A sv_location "1"
sv_debuggamespy "0"
A g_log "mohaa.log"
A g_inactivity "180"
A g_minGameClients "1"
sv_deeptracedebug "0"
sv_drawentities "1"
R sv_mapChecksum "1203543893"
sv_killserver "0"
sv_padPackets "0"
sv_showloss "0"
sv_reconnectlimit "3"
A sv_master5 ""
A sv_master4 ""
A sv_master3 ""
A sv_master2 ""
sv_master1 "mohmaster.2015.com"
nextmap ""
sv_zombietime "2"
sv_timeout "120"
S sv_fps "20"
sv_privatePassword ""
A rconPassword "rcon"
R sv_paks ""
sv_pure "0"
R sv_serverid "77716313"
S L g_gametypestring "Objective-Match"
S L g_gametype "4"
S A sv_floodProtect "1"
S A sv_maxPing "0"
S A sv_minPing "0"
S A sv_maxRate "0"
S sv_privateClients "0"
S R mapname "obj/obj_team3"
S R protocol "6"
S sv_keywords ""
S fraglimit "0"
S dmflags "0"
S L skill "0"
g_maxplayerhealth "1500"
net_multiLANpackets "2"
I net_qport "56111"
showdrop "0"
showpackets "0"
A in_disablealttab "0"
A joy_threshold "0.15"
in_debugjoystick "0"
A in_joyBallScale "0.02"
A in_joystick "0"
AL in_mouse "1"
A in_mididevice "0"
A in_midichannel "1"
A in_midi "0"
username "Kris"
sys_cpuid "35"
sys_cpustring "Intel Pentium III"
R win_wndproc "4740064"
R win_hinstance "4194304"
arch "win2000"
arch_minor_version "1"
arch_major_version "5"
R shortversion "1.00"
S R version "Medal of Honor Allied Assault 1.00 win-x86 Dec 6 2001"
com_buildScript "0"
R cl_running "0"
R sv_running "1"
C timedemo "0"
com_speeds "0"
C viewlog "1"
C com_dropsim "0"
C com_showtrace "0"
C fixedtime "0"
C timescale "1"
A autopaused "1"
R paused "0"
S L deathmatch "1"
A com_maxfps "85"
convertAnim "0"
showLoad "1"
low_anim_memory "0"
dumploadedanims "0"
pagememory "0"
ui_legalscreen_stay "3"
ui_legalscreen_fadeout ".5"
ui_legalscreen_fadein ".5"
ui_titlescreen_stay "3"
ui_titlescreen_fadeout ".5"
ui_titlescreen_fadein ".5"
ui_skip_legalscreen "0"
ui_skip_titlescreen "0"
ui_skip_eamovie "0"
cl_playintro "1"
A ui_console "1"
A fps "1"
S A timelimit "15"
S A sv_hostname "Blasney Beach"
S AL sv_maxclients "16"
S A sv_allowDownload "0"
S A sv_maplist "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7"
A sensitivity "5.000000"
A name "Blasney"
A rate "30000"
A dm_playergermanmodel "german_panzer_shutze"
A s_milesdriver "Miles Fast 2D Positional Audio"
A r_gamma "1.240132"
A r_lastValidRenderer "GeForce2 MX/AGP/SSE"
config "unnamedsoldier.cfg"
A r_ext_compressed_textures "1"
A r_drawstaticdecals "0"
A g_ddayshingleguys "1"
A g_ddayfog "1"
A g_ddayfodderguys "0"
A r_texturebits "0"
A r_colorbits "32"
A r_picmip "0"
A r_mode "6"
A cg_marks_add "1"
A s_khz "22"
A cg_shadows "0"
A cg_rain "1"
A ter_maxtris "16384"
A ter_maxlod "4"
A ter_error "9"
A vss_maxcount "20"
A cg_effectdetail "0.3"
A r_lodviewmodelcap "0.25"
A r_lodcap "0.35"
A r_lodscale "0.35"
A r_subdivisions "20"
A r_fastentlight "1"
A r_fastdlights "1"
A cg_drawviewmodel "2"
ui_medalsign ""
ui_signshader ""
A g_subtitle "0"
A g_skill "1"
A detail "1"
A ui_hostname "Blasney Beach"
A ui_maplist_obj "obj/obj_team1 obj/obj_team2 obj/obj_team3 obj/obj_team4"
A ui_maplist_round "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7"
A ui_maplist_team "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm6 dm/mohdm7"
A ui_maplist_ffa "dm/mohdm1 dm/mohdm2 dm/mohdm3 dm/mohdm4 dm/mohdm5 dm/mohdm6 dm/mohdm7"
A ui_inactivekick "900"
A ui_inactivespectate "300"
A ui_connectip "0.0.0.0"
A ui_teamdamage "1"
A ui_timelimit "15"
A ui_fraglimit "5"
A ui_gamespy "1"
A ui_maxclients "10"
ui_gametypestring ""
ui_gametype ""
ui_dmmap ""
A ui_voodoo "0"
A cl_ctrlbindings "0"
A cl_altbindings "0"
A ui_crosshair "1"
A viewsize "100"
I journal "0"
fs_filedir "C:PROGRA~1EAGAME~1MOHAAmain\maps"
mapdir ""
logfile "0"
I fs_restrict ""
S I fs_game ""
I fs_basepath "C:PROGRA~1EAGAME~1MOHAA"
I fs_cdpath ""
I fs_copyfiles "0"
fs_debug "0"
A developer "0"
L dedicated "1"
S L cheats "0"

351 total cvars
351 cvar indexes
Hitch warning: 3350 msec frame time


[This message has been edited by Blasneystein (edited January 24, 2002).]

[This message has been edited by Blasneystein (edited January 24, 2002).]
  
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