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				01-25-2002, 05:27 AM
			
			
			
		  
		
	
                
            	
		
		
		After installing the 1.1 patch, the server inits fine.  Here is the new console output, you can clearly see it binds to 12203, and a netstat shows it bound to 12200 and 12203. 
 
Thanks 2015 for the great work. 
 
--- Common Initialization --- 
Medal of Honor Allied Assault 1.10 win-x86 Jan 22 2002 
----- FS_Startup ----- 
Current search path: 
C:PROGRA~1EAGAME~1MOHAAmainpak6.pk3 (61 files) 
C:PROGRA~1EAGAME~1MOHAAmainPak5.pk3 (259 files) 
C:PROGRA~1EAGAME~1MOHAAmainPak4.pk3 (593 files) 
C:PROGRA~1EAGAME~1MOHAAmainPak3.pk3 (669 files) 
C:PROGRA~1EAGAME~1MOHAAmainPak2.pk3 (4722 files) 
C:PROGRA~1EAGAME~1MOHAAmainPak1.pk3 (772 files) 
C:PROGRA~1EAGAME~1MOHAAmainPak0.pk3 (11175 files) 
C:PROGRA~1EAGAME~1MOHAA/main 
 
---------------------- 
18251 files in pk3 files 
execing default.cfg 
execing menu.cfg 
execing newconfig.cfg 
Config: unnamedsoldier.cfg 
execing configs/unnamedsoldier.cfg 
couldn't exec localized.cfg 
execing autoexec.cfg 
Unknown command "fov" 
couldn't exec custom.cfg 
...detecting CPU, found Intel Pentium III 
 
------- Input Initialization ------- 
Initializing DirectInput... 
Couldn't set DI coop level 
Falling back to Win32 mouse support... 
------- Input Initialization Complete ------- 39 
You are now setup for easy mode. 
Winsock Initialized 
Opening IP socket: localhost:12203 
Hostname: blasney beach 
IP: 1.2.3.4 
--- Common Initialization Complete --- 3827 ms 
Working directory: C:PROGRA~1EAGAME~1MOHAA 
Loading Localization File global/localization.txt 
execing server.cfg 
sv_maxclients will be changed upon restarting. 
g_gametype will be changed upon restarting. 
------ Server Initialization ------ 
Server: obj/obj_team3 
^~^~^ Box data is corrupted for 'models/human/allied_pilot/allied_pilot.skd' 
^~^~^ Morph targets data is corrupted for 'models/human/allied_pilot/allied_pilot.skd' 
------ Server Initialization Complete ------  8.72 seconds 
Hitch warning: 8855 msec frame time 
		
	
		
		
		
		
		
	
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