
06-28-2003, 07:57 PM
If EA had released Spearhead instead of MOH:AA back in 2002 then I would not have ever posted here and I would never have bought the game.
It's just not a great game. It's a massive cop-out. It's average in the extreme. It's not fun to play.
It's amateurish.
You'd have to try really hard to get into it. It's like any game for me.. If I am not hooked after an hour's play then I never will be.
MoH:SH(it) never hooked me. It kicked me in the head repeatedly until I couldn't take it anymore and went off to find something more amusing like hopscotch.
Spearhead is the one reason I am not looking forward to any further EA release (That's EA, BrunoGesche, not Infinity Ward).
Any game that is willing to settle for 80% of its maps to be user-made (and the majority of the rest crude SP map conversions) most of which run like pigs is not a game worth playing.
And unless EA decide to shift emphasis from SP to MP then this will always remain the same. If they only spent the time they waste on average SP missions on the MP factors then they might just stand a chance.
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