
06-30-2003, 12:10 PM
Ok.....first that doesn't answer anything......I have already user-moded my .tik files for the weapons.....i can read the yaw ....min max etc....but what to the numbers correspond to...what is the the low range effect to the high range effect and what is the correlation to the real world ballistics....
aka (just for example....many other lines are like this)
realism firespreadmult 0.475 0.5 200 0.8
what do the numbers correspond to and how is does it relate to real world modelling?
Cheers,
FB
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