GRR!!! it didnt work... -
07-20-2003, 07:34 PM
Shader file
Scripts>>Allied_cloud.shader
Allied_cloud_shirt
{
qer_editorimage textures/models/human/Allied_cloud_shirt.tga
{
map textures/models/human/Allied_cloud_shirt.tga
rgbGen lightingSpherical
}
}
Allied_cloud_pants
{
qer_editorimage textures/models/human/Allied_cloud_pants.tga
{
map textures/models/human/Allied_cloud_pants.tga
rgbGen lightingSpherical
}
}
cull_Allied_cloud_pants
{
qer_editorimage textures/models/human/Allied_cloud_pants.tga
cull none
{
map textures/models/human/Allied_cloud_pants.tga
rgbGen lightingSpherical
}
}
Allied_cloud_hat
{
qer_editorimage textures/models/human/Allied_cloud_hat.tga
{
map textures/models/human/Allied_cloud_hat.tga
rgbGen lightingSpherical
}
}
Allied_cloud_face
{
qer_editorimage textures/models/human/Allied_cloud_face.tga
{
map textures/models/human/Allied_cloud_face.tga
rgbGen lightingSpherical
}
}
Tiki
models>>players>>Allied_cloud.tik
TIKI
setup
{
path models/human/allied_pilot
skelmodel allied_pilot.skd
surface pants shader Allied_cloud_pants
surface coat shader Allied_cloud_shirt
surface cullpants shader cull_Allied_cloud_pants
// $include models/human/heads/us_old_heads.tik
path models/human/heads
skelmodel head1.skd
surface head shader Allied_cloud_face
path models/human/hands
skelmodel hand.skd
surface hand shader handsnew
}
//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout
init
{
client
{
// Cache sounds here
}
server
{
voicetype pilot // set the voicetype to use for multiplayer instant messaging
}
}
//
// include the base player model definition
//
$include models/player/base/include.txt
// need to indicate the end of the tiki file because we have a tiki command at the end
//end
oOo: oOo:
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