
01-23-2002, 04:48 AM
The goal is to have the game be kind of realistic, without destroying the gameplay. In Multiplayer, it is important for both sides to be relatively equal, therefore, I think they could have balanced the rifles better.
In MOHAA it is not a huge problem, but i think maybe the allies rifle is not balanced with the axis rifle because everyone seems to prefer the allies rifle. Maybe they made the axis rifle more powerful to compensate - i dont know - but still people seem to prefer allies rifle. I will test it out more though
And I forgot to mention the another multiplayer issue:
5. Rockets are no fun in mutliplayer - better to use one of the mods that removes them so no one can use them.
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