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Crow King is Offline
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Posts: 542
Join Date: Jan 2002
   
Default 08-02-2003, 04:25 PM

Unless you're willing to put some serious time into this, I suggest you give it up. If you are willing to put the time in, here's what you need to think about:

1. Weapon firing animations come in two forms - first and third person. You need to understand how both work.

2. The code that controls what you see for our hero Mike is contained in a state machine. State machines are like big select statements that, given a certain set of conditions (the 'state'), they execute a certain set of code to transform the state. The state machine for MOHAA is in the pak files and can be modded. It controls torso animations and sends commands to the gun to tell it what to do. If you want full auto, you will probably have to mod this (which will also require clients to download your mod for servers that run it).

3. Some aspects of weapons can be modded (like what you see in the tik files) and some cannot (like adding new weapons) because they are hardcoded into the game. You have to use trial and error to find the limitations.

If that doesn't daunt you, you should go to the Guides section on this site and read the modding guide that is there.

ck
  
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