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Balr14 is Offline
Senior Member
 
Posts: 316
Join Date: Jan 2002
   
Default 08-15-2003, 11:00 PM

Some maps have localization text files included for their own custom messages. But, they won't work if you have local versions of the same file. Q3 engine reads pk3 files first and local files last (all local files); like entries in the last one read override the ones read before.

It was found a long time ago that there was a bug in the ubersound script in which some standard sound functions were missing. This made doing some types of custom sounds impossible. A patched version of ubersound was subsequently distributed as a pk3 file. A lot of people don't understand this and include ubersound as part of their map files.

Scriptors have also gotten a lot better and have found other ways to handle custom sound effects.

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