
08-18-2003, 08:04 AM
i converted a SH map a few months ago with scorps bsp converter. it was the first sp mission from the game, and i wanted to see how they did the skybox in that map and the aa fire in the background. every face on the models got converted to one brush tho, and theres hundreds of trees in that map = hundreds of thousands of brushes, just for the trees.
and even if that screenshot is from SH, its obvious its at least been loaded into mohr. theres brushes missing and textures changed, and the path in all the screenshots is totally different. the only way any of those can be changed is in mohr, or when the bsp gets converted to a .map
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