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Sniped Ur Azz is Offline
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Default 08-21-2003, 02:06 PM

[quote="Uber_Soldat":12259]i converted a SH map a few months ago with scorps bsp converter. it was the first sp mission from the game, and i wanted to see how they did the skybox in that map and the aa fire in the background. every face on the models got converted to one brush tho, and theres hundreds of trees in that map = hundreds of thousands of brushes, just for the trees.

and even if that screenshot is from SH, its obvious its at least been loaded into mohr. theres brushes missing and textures changed, and the path in all the screenshots is totally different. the only way any of those can be changed is in mohr, or when the bsp gets converted to a .map[/quote:12259]

Correct, Well Uber, when you converted you saw that HORRIABLE mess right? Well I am trying to clean Brest up a bit so that it may look nice and so that it is playable. It is now, but it is very sloppy after being converted. The converter I use, converts 1:4 ratio on brushes. So yes there is a BIG mess and yes it is a BIG task, but I am willing to work on it a bit. I am involved with school at the present time and I will be working on it on and off, but I will get it done. Peace out guys!

-Sniped
  
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