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pike is Offline
Junior Member
 
Posts: 21
Join Date: Jan 2002
   
Default 01-25-2002, 07:52 AM

My sys:

Dual Athlon 1800
Tyan Tiger Mobo
512mb DDR (going to 1GB DDR ECC Registered once I get home and get my mail )
GeForce3 w/ 21.81 driver from 09/01 (the new 23.11 detonator gives me a parity error and BSOD)
SB Live 5.1
Win2k Sp_2

I turned all the bells and whistles on, running 32-bit 1280X1024, Trilinear w/ texture compression. I'm getting a slowdown in open areas and during big firefights. It's not too bad, but I wish it wasn't like this. I also see a lot of graphical errors...like occasionally if I peek around a wall, some textures won't be loaded, etc.

I'm going to try w/out texture compression. Maybe also turn off some extras (detailed smoke, etc).

Oh, and why do explosions look so pixelated and nasty?! Is that just me? After RtCW I was in awe of a great fire effect...MOH fire/explosions seem to suck, unless it's just me...
  
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