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white load screen =(
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nsscorpion
is
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Senior Member
Posts: 183
Join Date: May 2003
11-02-2003, 10:14 AM
PBWP_ProSpeedBall
{
nomipmaps
nopicmip
cull none
force32bit
surfaceparm nolightmap
{
map $whiteimage
}
{
clampMap textures/mohmenu/dmloading/2.tga
blendfunc gl_one_minus_scr_alpha_gl_src_alpha // try ading this line mate
}
}
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