
02-01-2002, 12:10 AM
making the beach longer would give more room for axis to snipe you....making it harder for you to get to your objective. And then when you die if they dont spawn you on the sand you will be at water way way far if they beach was longer then you would prolly get sniped in the water just to try all that again ...
I believe a flag that can be captured in the enemies based would be nice for this map only so allies could have a closer spawn. as it is now axis have the positional advantage the tactical advatage the respawn advantage( they spwn close to defend objective ,so you kill them they kill you right back ).
Or as mentioned before a death penalty so you cant just respawn instanly like you have to wait for a group of you to be dead to respwn with a group and not alone .
what i really dislike is say i make it to the inside chokepoint where you can go right or left to get near thetop kill someone start running they spawn right behind you then killyou back.. heck i play allies just to get my skills even better just cause its so difficult. but im so happy when the brigde map comes back to daddy i luv that map.
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Enemy@TheG@te...im not too far away
[This message has been edited by m0neY_EQ (edited February 01, 2002).]
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