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MrBoo is Offline
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Posts: 4
Join Date: Jan 2002
   
Default 02-01-2002, 02:30 AM

I also think that the map is way too unbalanced in favor of the axis. Not only is the respawning bad but the timer on the bomb is ridiculously long.

It's way too hard to blow up two cannons with respawning axis while having to wait what seems like an eternity for the damn dynamite to explode. It's not so bad on The Hunt map because when you die you don't respawn, but the axis can respawn and just throw human wave attacks at whoever is left guarding the guns until the guns are cleared.

That's why there are different respawn timers in RCTW beachhead map, it simulates the historical advantage the allies had in numbers and position as the battle went on and allows them to get up the beach and into the bunker before the axis can respawn later in the game. Either change the respawning system or shorten the timer on the bombs, that's my opinion.

  
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