
02-04-2002, 03:25 AM
<BLOCKQUOTE><font size="1" face="Tahoma, Verdana, Arial">quote:</font><HR>when my mod gets completed(still need programming help), the dm maps will have objectives, and i guarantee, the gameplay will be way better then rtcw, and just as balanced. itll be command point type of playing, but command points will be in houses and churches, and not out on a useless patch of street.<HR></BLOCKQUOTE>
See. heres the problem I have with the MOH MP - not really a problem but here goes. MOH really wasn't released as a MP game. It just got latched on as that, from a kick-ass demo. Peoples expectations for the full version just exploded. And it really didn't deliver in my eyes because perhaps the game was rushed - since we don't work for the company we'll never know.
And yes, as "cheesy" as RTCW MP may be, you have to admit they are fun. It is a shame there is no standard DM, but ALL the maps are objective, and force you to work as a team - or you'll lose. I think the DESTRUCTION map on RTCW, with the flags on the streets (haha) was one of the funnest experiences ever (the two flags close to each other after the 3rd map closest to the AXIS is the hardest spot to take). If someone can come along and mod these current maps (without a mod-kit I might add, shame on 2015), and add some variety besides PLANT BOMB - then this game may well gain on its peers. So far, it hasnt.
Good luck.
And FREAK? A bigot will never know he's a bigot. That's kind of their charm. That and them assuming a person is a bigot for calling them one - interesting logic that.
shalom
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