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				02-06-2002, 05:40 AM
			
			
			
		 
               
 Jonesy, you're one of a number of people who have brought up the idea of eliminating and/or modifying kill scores on objective based maps. I wholeheartedly agree with the idea and hope some mods makers run with it.
 A point-based system seems would likely be the best idea, I think. Kills can still count for something under a point-based system, but completing an objective would count for far more.
 
 Here's a sample of how such a system might work, for argument's sake:
 
 Per kill:  10 points
 Per death:  -5 points
 Per suicide:  -5 points
 Setting a bomb:  50 points (plus 5 points for each teammates)
 Defusing a bomb:  50 points (plus 5 points for each teammate)
 Destroying an objective:  150 points (plus 20 points per teammate)
 Preventing destruction in time limit:  150 points (plus 20 points per teammate)
 
 After a 10-minute session, each team's points are totalled and the winner is determined. Kills play a part, but completing your objectives a far bigger part.
 
 (teammates get points when somebody else sets a bomb to help reward teamwork; it's the "if the team wins we all win" ideal)
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