
02-06-2002, 04:40 AM
Jonesy, you're one of a number of people who have brought up the idea of eliminating and/or modifying kill scores on objective based maps. I wholeheartedly agree with the idea and hope some mods makers run with it.
A point-based system seems would likely be the best idea, I think. Kills can still count for something under a point-based system, but completing an objective would count for far more.
Here's a sample of how such a system might work, for argument's sake:
Per kill: 10 points
Per death: -5 points
Per suicide: -5 points
Setting a bomb: 50 points (plus 5 points for each teammates)
Defusing a bomb: 50 points (plus 5 points for each teammate)
Destroying an objective: 150 points (plus 20 points per teammate)
Preventing destruction in time limit: 150 points (plus 20 points per teammate)
After a 10-minute session, each team's points are totalled and the winner is determined. Kills play a part, but completing your objectives a far bigger part.
(teammates get points when somebody else sets a bomb to help reward teamwork; it's the "if the team wins we all win" ideal)
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