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Miscguy is Offline
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Join Date: Apr 2002
Location: Redmond, Home of Microsoft
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Default 01-25-2004, 12:04 AM

Frame lag like a mofo. Could use some minor fixing up in a few graphic departments. There was a small white line, appairently a gap, in the skin of the handgun.

Plus sides. Forest are EXTREAMLY dense, with great ground cover. Water is stunning and when swiming underwater you can still see above water, and AI can see below. Ai is smart and will call for backup, using cover properly and coving eachothers movment. They seem to have super vision though as 90% of the time sneaking low through the forrest i would hear them yell out that they had spotted me and i couldnt see shit. Enemys dont show up on radar until you acctually see them, and added plus.

Killing ai can take as little as 1 well placed chest shot, and you wont be making any one man army runs at them. The open ended objectives leave you roaming around with no real preset path. Ai dosnt spawn after being killed, and there is a set number on the map. They have asigned patrol paths but can be distracted by happenings elsewhere. Therefore they are rarly in the same place twice once into the game a few minutes.

Should be an interesting game when released. I only wish that it ran a little smoother.
  
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