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First Man Down v2.0 is Offline
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Posts: 87
Join Date: Jan 2002
Location: Guelph, ON, Canada
   
Default 02-05-2002, 09:54 AM

Johner,

I did reply to that thread of yours and I didn't agree Mind you, yours was the one I was referring to when I suggested only one gave an explanation. But honestly, I'm not bothered by snipers, rockets, etc. because they don't effect my fun factor. If someone were to mod the number of those types of weapons, it still wouldn't effect my fun.

However, I appreciate your intelligent and thought-out input, but I don't want to turn this argument into simply an issue of snipers vs. no snipers/less snipers. I should have been more explict in my original post. Basically, I'm tired of individuals posting about elements they don't like, but not offering an explanation. It is apparent that these players are frustrated with being killed, but don't adjust their strategies. And I echo the thought that Die Fledermause insightfully made with regards to young players. I'm only a paultry 23, and I'm not trying to be condescending when I defend that stance, but more often than not, we get turse criticisms with no more of an explanation of "this sucks."

I play the game daily and I do my best to ignore comments made by people while online, but to come on to this board and find thread after thread being negative in nature, but offering nothing constructively substantial, it gets a little tiring. And boring, to say the least.

This game is in its infancy. It promises to be a very popular game and a very popular game to mod - like Half-Life. We are seeing a great community of players and supporters develop and nothing is more counterproductive than to say something "sucks" and not expand on those profound words.

Guys, if something bothers you, if you think something can be or should be fixed, I highly suggest you post here, but do so in a manner that will get your suggestions heard. Then, and only then, will people respond.

And always remember what mum said, "Ask nicely, and say please."
  
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