
02-07-2002, 09:38 AM
Rocket, I totally agree about the team-playing thing! It seems that there’s practically no difference at all (in many player’s minds at least) between an objective match and a death match game. I was just telling my wife about this frustrating aspect of the game the other night. I find that in the Omaha Beach level, if the Axis are the least bit organized, then the Allies haven’t got a chance of winning if the Allies don’t get very organized, quickly. It seems the map is kinda set-up to the Axis advantage, in my opinion anyway. And that’s cool, but the Allies player’s need to pool their recourses. It gets damned frustrating running all the way from the beach, down through the bunkers, and then up the stairs with your team-mates, only to have everyone split-up above ground (death-match syndrome), while you get picked off by the Axis trying to set a bomb! OK, I can’t set the bomb AND kill Axis players too, come on. Of course when everyone works together to set the bomb and then protect the site from the enemy until it explodes is the greatest sense of accomplishment in team game-play! It just doesn’t happen enough.
I’m starting to look for a team (clan?) to join and play with. Hopefully then everyone will have the same goals in mind. Until then it’s kinda like rush hour traffic. Everyone is going down the same road, but they aren’t really working together to accomplish anything.
Still, a bad day at gaming is better than a good day at work! (Smile)
Steve . . .
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