| 
   
		
            
             
				
            
          
		
		
				
		
				02-24-2004, 12:21 AM
			
			
			
		 
               
 I'm not familiar with that skin, but transparent textures are created by adding an alpha channel mask and saving the texture as a 32 bit tga. They also require a shader definition. If the texture in question is a jpg, it can't be transparent and i wouldn't know what it's used for. |