
02-10-2002, 06:58 AM
Rockets kind of annoy me a bit since there are no tanks or walls with damage modeling, but my major gripe is the ease of of the sniper weapon. I agree that it is an integral part of the game, but it need to be made harder to use. Its is one of the easest weapons to use.
-You should not be able to shoot it propperly unless you take the time (note..time) to aim it propperly. ie..scope.
-If you do shoot without the scope, you should have quite a large margin of error aiming.
Double if someone is walking or strafing
Quadruple if they are running.
Impossble if they are jumping.
-Scope fade (delay) to simulate positioning.
-Scope sway (not too much, but enough to make it difficult across the level, as it should be)
This way you dont have to worry about reload times, that would be taken care of by the sniper needing time to aim propperly
The power of the weapon should be justifed by the risk of the time it takes to aim it. How many snipers just walked around the street?
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