View Single Post
Old
  (#1)
Sh3ll_Sh0ck is Offline
Senior Member
 
Posts: 518
Join Date: Jan 2002
Location: Maryland,USA
   
Default 02-12-2002, 12:14 AM

No I don't think it would work.
Just as the *func_train* entity in Half-Life never works.

Really if you want something like that play Operation Flashpoint!
  
Reply With Quote