Thread: Ideal Mission
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Slyk is Offline
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Posts: 160
Join Date: Jan 2002
   
Default 02-15-2002, 07:05 AM

I've got a couple ideas...although challenging. I like the idea of a three or four part series that all link a story-line with some historical accuracy. I've done some level editing in other programs and know how much time it takes but... I'd like to do a series based on some Close Combat maps, make them 3D. Sort of the same ideas as above. U.S. troops on the outskirts of a small town/village...1st map U.S. troops need to cross a shallow river, two or three crossings available, heavy German resistance dug into a thin forest on the other side. Use artillary barrage for cover to move up and cross. Objective to clear opposite bank, maybe free up only intact bridge before it can be blown... lots of small German counter-attacks, maybe light tanks. 2nd map- U.S. exits map 1 forest and needs to take small town, artillary hits the town first then troops cross the open ground, maybe stream in there, objective to clear half the town and take certain victory locations. 3rd map to clear remainder of town, cross a major bridge, hold bridgehead against counter-attacks.

Ofcourse, this all depends on the editor release, good bot programing, and TIME to develop it. Personally, I think using the CC maps for a guide would be really cool because you don't need to develop the WHOLE idea, just mod it a little.
  
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