
02-14-2002, 09:23 AM
i think its just the harsh halflife engine that ur not accustomed to. These games can be compared because there both set in ww2 are both fps and are both going for realism. One more so than the other. And dod2.0 is very close to hitting it on the money, and transfering those ideas and mechanics to moh would just blow everything that is gaming out of the water. And because dod is on a dated engine , seeing that kind of realsim and gameplay on a stylish engine like moh would be very enjoyable.
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