Thread: Skinning Help
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Pvt.Pinhead is Offline
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Posts: 608
Join Date: Nov 2003
Location: Texas, USA
   
Default 07-03-2004, 01:49 PM

[quote="Maj.}{awke":b5af1]Bumped almost a fucken year?
It's easy to say but hard to do. You make the shape of a helmet in Milkshape and then save it as a certain file type. You have to hollow it out and crop and get it to fit on the head. Then import it in-game. Work it into the .tik and tons of stuff. It's hard.[/quote:b5af1]

Ya, ive been screwing around with LR3D on the whole making new models thing for like almost a year, and I somewhat...in a wierd way....did it, but i had to dsave it over an already imported .skd I couldnt figure out how to import it myself....and theres a hell of as lot of other stuff im need help with...ive read through every single tut on the LR3D forums and Im just stuck...does anyone know of a really good detailed tut???
  
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