Thread: fix for lag?
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madrebel is Offline
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Posts: 534
Join Date: Jan 2002
Location: Newport Beach CA
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Default 03-01-2002, 02:08 AM

interesting thing a friend told me about.
http://www.planetquake.com/alternate...agged_faq.html

ive conteacted the person who made it and asked if it would work for other q3 engine games.

i havent heard back yet but interesting stuff for sure.

ALL of the weapons (as far as i can tell) in moh as whats known as hit scan weapons. meaning, when you press fire if there is a target in your sites it gets hit automatically. there is no velocity (except for the rocket that is).

now if we could only get multiplayer maps that dont lag like a biatch (dont say its my system causei have a monster computer) we will have the start to a good game.

lets get that fooking sdk so we can fix this game ourselves if we have to.
  
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