Thread: Quake III
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subcrazy is Offline
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Join Date: Jan 2002
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Default 06-21-2001, 08:34 AM

-We modified the hell out of the Q3 engine, it's not really comparable to a clean Q3 build.

-We picked Q3 due to our team's experience with past Quake tech and editors. It simply was the best solution at the time for what we wanted to accomplish.

-Q3's refresh module uses OpenGL for drawing.

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