even if AA is not to your liking in terms of accuracy and realistic damage , i think it would be possible to be tweaked and modded in that respect . the developers are trying to make a realistic and fun game , with what they have .
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>The second type would be what AA is ACTUALLY doing. We have weapons with an infinite amount of magazines/clips, magazines are automatically replenished as they are put away.<HR></BLOCKQUOTE>
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Surviving the Omaha beach landing with rather little effort is a new one on me . <HR></BLOCKQUOTE>
those dont sound like assumptions . that sounds like something i dont know and you DO . where did you come up with these assumptions anyway ? i would really like to know .
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Ballistic trajectories have been unrealisticly tweaked (read bullets will never be subject to the laws of gravity after being fired, no curve will take place, only a straight travel path until an object is hit).<HR></BLOCKQUOTE>
this has been discussed before ... in this thread ....
http://www.pcgamers.net/ubb/Forum2/HTML/000294.html
[This message has been edited by Polaris (edited July 02, 2001).]