
07-02-2001, 02:58 AM
I know this at first sounds like it really shouldnt be here, but bear with me.
I too downloaded the "Combat Mission: Beyond Overlord" demo, I found the gameplay interesting, but not really all to realistic. While the game was being devolped, I watched the forum there at Battlefront.com for some time with interest. And I've found that there are many numorus historical discrepancies.
Especially in the presentation in the TOE. From what I read, they baised almost every detail of the German Wehrmacht, on a American Field manual on the German Army, Dated March 15th, 1945 ("Handbook on German Military Forces 15th March 1954 TM-E 30-451). This book was completed before the war with Germany was even concluded. It ended in Germany in May.
Visually I found the game limited in some areas, and overdone in others. I enjoyed that I could position the camera any and everywhere, but at the same time I did not feel like I was really in command of this battlefield in front of me. It is a cold and inpersonal game, like Command&Conquer.
The interface with your soldiers and other units was to good. To good to even be real. I feel that your ablitly to sit in your ultimate battlezone bullet proof hovercraft and tell every Unteroffizer and Untersturmfuhrer what exact blade of grass he wants them to lay in is a little too far fetched. To far out to be a "Reality." Over a crackling radio, sometimes without visual would be a little better off.
When I was reading the description of the game I figured you would be a Officer, sitting in your Command vehicle or laying in a field, behind some trees and issueing your orders under more realistic conditions.
So Cleft Asunder, I think it's from a entirly different perspective you are viewing this game. Look at my previous posts, I crave and desire 95% realism, but every game is limited by bugdet, time, and creative control. Nevertheless, Constructive insight of details and backround is important..
|