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JezusChr7st is Offline
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Posts: 347
Join Date: Jan 2002
Location: Ontario Canada
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Default 07-03-2001, 01:51 AM

i think a good example of THIS kind of physics would be Hitman....
if u have every played hit man on slow-mo mode, u will understand

simply put... take a dash of hitman physics, which are simply astounding... and add some MOH real time physics, and you have the perfect mix.



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