View Single Post
Does the invulnerabiletime setting actually work for spawn
Old
  (#1)
Mcduke is Offline
Junior Member
 
Posts: 4
Join Date: Sep 2004
   
Default Does the invulnerabiletime setting actually work for spawn - 10-19-2004, 10:00 PM

In breakthrough does the invulnerabletime setting actually work for protecting players from spawn killers. I've heard complaints that some of the players still getting spawn killed even though I have it set up as follows in my server.

set sv_team_spawn_interval 4
set sv_invulnerabletime 10

I have it set up like this cuz I'm wondering if the game actually starts the protection when you get killed, and with the 4 second time delay for the spawning you would still get 6 seconds of invulnerability time.
But I don't think it's working right.
  
Reply With Quote