Thread: Multiplayer
View Single Post
Old
  (#12)
blade is Offline
Senior Member
 
Posts: 1,335
Join Date: Jan 2002
Location: New York - USA
 Send a message via ICQ to blade  
Default 07-15-2001, 10:15 AM

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Polaris:
too many people = too much lag


especially team combat without respawn
<HR></BLOCKQUOTE>

It would create LESS lag if you had no respawn...

If its running on the Quake III Engine, it damn well better be at least 32 players... geezzzzzz

------------------
  
Reply With Quote