
07-26-2001, 12:45 AM
If they want realism, it has to be implemented to a certain degree to allow for good playability because this IS a game after all.
I'm tired of playing games like No one lives forever (I love it, don't get me wrong) where you shoot someone 3-4 times and they just "react" once and keep shooting with complete disregard to the injury they have just sustained.
Counter-Strike is a good example of that too.
Once again, a good balance between realism and playability is KEY.
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