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geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 11-13-2004, 05:23 PM

Quote:
Originally Posted by Buckweed
Quote:
Originally Posted by geRV
Quote:
Originally Posted by Buckweed
Quote:
Originally Posted by geRV
Don't see why single player seems to be overlooked by people, a lot of the big gameplay innovations start in single player, the way halflife 2 has physics as such an integral part of the gameplay being one big innovation.
where was it in DOOM3?

there was PLENTY of it in CoD though.
oOo:

Cod was all scripted as was doom. Doom 3 was always meant to be a semi retelling of the original doom with more of a horror theme to it, the revoloutionary thing about doom 3 was its engine and lighting\shadowing effects. There was nothing new in cod that hasn't been done before.
goddamn gerv, you have an answer for everything when it comes to games

you defend the fuckin things like you fuckin created it . rolleyes:

Eat a dick you filthy noob, wouldn't take a genius to work out that the shadows and the graphics in doom 3 were one of the games selling points. oOo:




Quote:
Originally Posted by Nyck
But one of her fucking grandkids, pookie, rayray or lil-nub was probably slanging weed or rocks out of the house.
  
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