Quote:
Originally Posted by Buckweed
Quote:
Originally Posted by geRV
Quote:
Originally Posted by Buckweed
Quote:
Originally Posted by geRV
Don't see why single player seems to be overlooked by people, a lot of the big gameplay innovations start in single player, the way halflife 2 has physics as such an integral part of the gameplay being one big innovation.
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where was it in DOOM3?
there was PLENTY of it in CoD though.
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oOo:
Cod was all scripted as was doom. Doom 3 was always meant to be a semi retelling of the original doom with more of a horror theme to it, the revoloutionary thing about doom 3 was its engine and lighting\shadowing effects. There was nothing new in cod that hasn't been done before.
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goddamn gerv, you have an answer for everything when it comes to games
you defend the fuckin things like you fuckin created it . rolleyes:
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Eat a dick you filthy noob, wouldn't take a genius to work out that the shadows and the graphics in doom 3 were one of the games selling points. oOo: