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geRV is Offline
General of the Army
 
Posts: 18,202
Join Date: Jan 2002
Location: Ireland
   
Default 08-11-2002, 03:38 AM

To be honest i think motion capture animations would have been more derrogatory to the game. Ive seen a lot of games use motion capture, sometimes it works right and other times the outcome is crap. Wrestlemania x8 for the cube uses motion captures moves and poses and they really look crap compared to the moves that are animated by hand. Mostly they look very stuttery and not smooth.

I think the most annoying animation is that god damn walking\tottering along animation. I said it ages ago but it looks as though your character is friggin either tap dancing or attemping to impersonate a moon walk. He just seems to prance along and not run at all and the end result is very.... well this smiley says it all [img]http://homepage.ntlworld.com/gerald.marley/wtf.gif[/img].


The movement animations really got fucked over, i mean in the videos we seen the charactes were hunched over a bit and running and it looked a lot better, then when the game comes out everyones in the ballet ffs. :evil:

I can't complain about the weapons reload animations and so forth as i think theyre top notch, theyre not long drawn out exagerrated animations like in frontline theyre straight and to the point which i prefer. Id rather have a quick animation than have one that takes 5 second and leaves me open for a whooping.




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Originally Posted by Nyck
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