
08-11-2002, 11:52 AM
here is how to make a face for him:[quote:02ef4]theres 8 animated heads,and they are called just that.
path/models/heads/head1.skd
heads.....
1+2 are rounded and hamster like
3 is thinner,and the more handsome
4 has a hooky nose,
5+6 are pretty much like 1+2 but dont have a hair line,
7 has a flatter rounded nose
8 has a squarer jaw,as it is used mainly for nco's
you will need a full frontal (ha ha) of garry coleman.
if you are using paint shop pro 7,use another photo program to re-size it.
as psp7 isnt pixel friendly on resolution.
but psp7 is exellent at everything else.
get a face,and get the colours to match the photo.within reason.
a good starting point is the mouth,if you dont get the mouth right
its a disaster.
and clone the new face onto the tga.
re-name the tga as gary_face or something.
remember to re-name the shader command in the tik,
and to write the shader command in the script.[/quote:02ef4]
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