
08-11-2002, 12:24 PM
I have cable now, but the game was fine on my 56k. It was very well playable with up to 8 players (with more people the lag issues began). Just look for some good servers.
Play the game with 300 ping and there will be a short ''lag'' after pressing the mouse before the weapon actually fires. That's 2015's fault. Every single decent game developer doesn't use this technique anymore. Instead, the weapon will be fired immediately regardless of the connection, and the "bullets" and hits are calculated instead. This is much better for 56klers, and has been implented by Id and Valve a long time ago. Sadly, that's not how it works in AA. Prolly cost 2015 hundreds of dial up players.
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