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TheStorm is Offline
Senior Member
 
Posts: 119
Join Date: Mar 2002
Location: Gavle, Sweden
   
Default 08-16-2002, 01:29 AM

When testing your map you shoud use the fast option for VIS and LIGHT, but never use the fast VIS for a final map (unless it's a large outdoor map, full vis will then not improve fps much)

In worldspawn you can set:
KEY: vis_derived
VALUE: 1

You can change blocksize (mainly if it's an outdoor map), see this thread:
http://www.alliedassault.com/phpBB2/vie ... p?t=143042

btw have you tested your map?, after some serious testing and when you think you done then it's time to send it. Make a xxxxx.pk3 and put the file and script in the subfolder maps/dm or if it's an obj, maps/obj. Open an existing usermade map (pk3 file) and look at the structure.
  
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