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Miscguy is Offline
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Default 03-18-2005, 10:52 PM

So a few nobodies get up on a soap box and bitch that no creativity is left in the industry. That marketing is flawed, and that most games are horrible role models. All i can say is... Duh. Even the most casual gamer can tell that every ounce of creativity has drained from developers when yet another WW2 title hits the shelf. Oh and what a surprize, its Europe's campaign. Out of god knows how many WW2 games we got 1 that went to the pacific. Sadly it was flawed, rushed, and generally un-enjoyable.

As for the marketing, yeah it blows that after 4 months your game hits the bargin bin for 14.99. Fact is games have a short life span. A movie industry compairison is pointless. A movie is theater released, you watch it once for 6 bucks, you like it so you buy it on DVD, the DVD cost 15.99. (the week its released most are on sale for that price where i work) You can watch it via PPV, but if your doing that you likly didnt see it in a theater, or you can rent it, but if your doing that you probably didnt see it in a theater and arnt going to watch it on PPV. Sure, theres alot more ways for it to be seen/accessed, but many people choose one or two methods. IE theater, then buy the DVD, or rent it then buy the DVD, etc. The money one person spends on a movie at a grand total is less than the price of 1 video game, esspecially if that game is a "premium title" such as doom3 was at release for 54.99 rather than the 34.99 you see some new releases at.

I wont even bother touching on role models, simply because today, there are none to be found anywhere. Even kids parents dont want to be there role models. They'd rather just put Finding Nemo in a DVD player and walk away.
  
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