
03-20-2005, 08:43 AM
The Unreal dev team said themselves that the 6800 could play it smoothly. Plus there is still a year and half (or more) of optimizations to be done.
The lowered performance of the 6800U in FarCry 1.3 is bullshit. It didn't add any visual quality, so the performance just went up. If you are talking about HDR, who cares. It's way too over done and looks like shit. I'd like to see a X800 even try to do OpenEXR HDR.
I'd rather have the full beauty of the Unreal 3 at 1024x768 than that bastardized version that the PS2.0b will have. U3 will use way more than PS2.0's 512(?) instruction lines. Hell I wouldn't be suprised if they used all 65,535 in PS3.0.
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