Quote:
Originally Posted by geRV
Quote:
Originally Posted by anntihero
Quote:
Originally Posted by geRV
As for linear gameplay, duh its a fps game, the majority of them are linear, hl2 is linear as well in case you never noticed. oOo:
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i dont see how half life 2 is "linear". yeah it might have its moments, but god damn, that game took you on a journey.
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Linear as in there was only one real direction you could go, its not as if you could take off and explore and end up finding alternate routes to ending a level, you were restricted to a path like most fps games.
Only fps i have in mind that doesn't seem linear and allows a lot of exploring is stalker.
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i see what you mean now. i was looking too far into the term and was comparing dooms' repetition of the same generic hallway vs. all the various levels of hl2