Quote:
Originally Posted by Akuma
No one really knows when game devs will start coding multithreaded games... Hopefully once dual core CPUs are released and they become mainstream. No devs will do it before there is a large want for it, since it would be a huge waste of money to code the entire for a few people. But if the dual cores have a decent impact on the market, then devs will probably start coding for it. There are rumors that the Unreal Engine 3 allows for fairly easy multi threaded coding. So maybe we'll start seeing them in the next few years.
PS: Sorry for calling you a fanboy, I just assume because of the other thread we had.
|
Cool, was similar to what I heard as well about Unreal 3 engine. Yeah, I see what you mean now about it being a waste of time and code to code such a in depth change. So basically, best thing for someone getting a Dual Core, or Multi-Processor PC is one that either does ALOT of Multitasking, and Rendering. As far as gaming is concerned, there is allready suffice hardware out there to support us for a while right? That is, untill the new games come out with Multithreaded Use. But even still, Intel has its Hyperthreading, and AMD has HyperTransport, so we are set for a good while right? Thanks again man.
P.S. And hey no problem, I can see how I come across as such, I am open to all forms. Just not as knowledgeable about AMD and ATI as I am about Intel and Nvidia.
