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Default 07-22-2005, 09:30 AM

Not much new, but pretty cool:

[quote:160f0]GN: First off, tell me how you came to the project.

KARL URBAN: First came to the project… Well, first of all, my agent called me up and said "Do you know the videogame Doom? I went, "Hell yeah!" Vin [Diesel] and I used to play it all the time when we were shooting Chronicles. At his house, he has this massive, massive 10-foot screen. And she said, "Well, they are building… the facility in Prague and they want you to be the guy." And I'm like, "Oh, wow. Cool!" So she gave me the script and I was really pleasantly surprised to see how well-developed and well-structured the script was. It had great characters, a fantastic character arc for my character. I play the character of John Grimm, aka The Reaper, so obviously he's pretty good at what he does.

You know, the challenge when you're playing any sort of hero is to imbue the character with as [many] humanistic qualities as possible and fortunately for me, the character was so well written, it was going to be easy to do. He starts off the film as this soldier who is good at his job, but he's been through some personally traumatic experiences in his life, and the consequence is that he's one of those people who's confident at what he does, which is killing things, but maybe less confident in other areas, and through the course of the film, you get to see him grow and change and he's kind of really at the moral center of the picture. There's a line in this job that you cross; it's a line [between] being a killer and being a murderer. You know, killing is what they do for a living, but being a murderer is quite entirely different. So, that's kind of my… Just reading the script and getting really excited about it. It was a no-brainer, really.

IGN: So was it fun to hold all those guns and be dressed up in the gear the whole time?

URBAN: I loved it. I loved it. I've never had so much fun. We trained really, really long, intense hours so we could get to the point where we could effectively be this special forces unit. We trained with this guy called Tom who was ex-SAS, British SAS, been in the regiment for 25 years and had a lot of highly unrepeatedable tales to tell. He taught us… skills we were gonna need, you know. Communicating without talking with your hands, certain deployments, he taught us weapons, weapons safety, and I was actually able to incorporate some of the other things I learned off of Tom, some of his sayings and stuff, and getting them into the film.

They assembled a really top-rate cast for this film. Richard Brake, a fantastic young actor from England, as is Al Weaver. Deobia and Ben… just really, really solid guys. And all of them have integral, vital parts to play in this film and they're all uniquely different.

IGN: Did you feel like the physicality of being in Lord of the Rings and Riddick prepared you for this?

URBAN: To a certain extent. Nothing prepares you for Doom. Four months of dark corridors and med labs and blood and firing weapons. That was just day in and day out. Loading, unloading thousands of rounds.

IGN: Were they loud on the set? Did they actually chatter away?

URBAN: Oh yeah. They do, yeah they do. I got a real buzz off it, a real kick.

IGN: It's like playing soldiers in your backyard.

URBAN: Exactly. They built me this three-dimensional version of the game, and I just rampaged through it.[/quote:160f0]
  
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