Skin Is Werid -
08-26-2005, 05:37 AM
Ok im trying to make a agent... im useing the tank commander i know how to work the shader and all that but this is where i get confused and it comes up grey/white when i try....
tc_coat
{
qer_editorimage textures/models/human/germanmaps/tank_commander/tc_coat.tga
{
map textures/common/reflection1.tga
rgbGen lightingSpherical
tcgen environmentmodel
}
{
map textures/models/human/germanmaps/tank_commander/tc_coat.tga
rgbGen lightingSpherical
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
}
}
tc_coat_c
{
qer_editorimage textures/models/human/germanmaps/tank_commander/tc_coat.tga
cull none
{
map textures/common/reflection1.tga
rgbGen lightingSpherical
tcgen environmentmodel
}
{
map textures/models/human/germanmaps/tank_commander/tc_coat.tga
rgbGen lightingSpherical
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
}
}
l_gloves
{
qer_editorimage textures/models/human/germanmaps/tank_commander/l_gloves.tga
{
map textures/common/reflection1.tga
rgbGen lightingSpherical
tcgen environmentmodel
}
{
map textures/models/human/germanmaps/tank_commander/l_gloves.tga
rgbGen lightingSpherical
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
}
}
tc_hat
{
qer_editorimage textures/models/human/germanmaps/tank_commander/tc_hat.tga
{
map textures/common/reflection1.tga
rgbGen lightingSpherical
tcgen environmentmodel
}
{
map textures/models/human/germanmaps/tank_commander/tc_hat.tga
rgbGen lightingSpherical
blendFunc GL_ONE_MINUS_SRC_ALPHA GL_SRC_ALPHA
}
}
I need to find the files if anyone could tell me where it is..Im confused about tc_coat_c i dont know what that means and than the TIK are vary werid!!!!
[code:683a6]
surface coat1 shader tc_coat
surface pants shader obershutze_pants
surface coat2 shader tc_coat_c[/code:683a6]
ok on that i dont know where to find the tga files for tc_coat_c , Obershutze_pants.....
Than the tik/fps
[code:683a6]surface viewsleeves shader viewsleeves_tankcom[/code:683a6]
where do i find the viewsleeves_tankcom tga?????
and thats all my problems i hope u can help beer:
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